Housework Increases Stress for Dual Wage Earners

Housework Increases Stress for Dual Wage EarnersA new study from the University of Southern California finds that among dual wage earners, the spouse who does the most housework has elevated levels of cortisol, the primary stress hormone. USC researchers looked at how male and female spouses recover from the burdens of work and how the couples balance their housework and leisure activity time. The report is found in the Journal of Family Psychology. In the study, researchers followed 30 double-income households. The couples were a median age of 41 and the families had at least one child between the ages of eight and ten. The results paint a pessimistic picture of marriage, said lead author Dr. Darby Saxbe, a postdoctoral fellow in the USC Dornsife College Psychology Department. “Your biological adaptation to stress looks healthier when your partner has to suffer the consequences – more housework for husbands, less leisure for wives,” Saxbe said. For both husbands and wives, doing more housework kept cortisol levels higher at the end of the day. In other words, doing chores seemed to limit a spouse’s ability to recover from a day of work. For wives, cortisol profiles were healthier if husbands spent more time doing housework. For husbands, in contrast, having more leisure time was linked with healthier cortisol level – but only if their wives also spent less time in leisure. “The result shows that the way couples spend time at home – not just the way you spend time, but the way your partner spends time as well – has real implications for long-term health,” Saxbe said. Cortisol levels can affect sleep, weight gain, burnout and weakened immune resistance. One of Saxbe’s earlier studies focused on marital relationships, stress and work. Her research found that more happily married women showed healthier cortisol patterns, while women who reported marital dissatisfaction had flatter cortisol profiles, which have been associated with chronic stress. Men’s marital satisfaction ratings, on the other hand, weren’t connected to their cortisol patterns. “The quality of relationships makes a big difference in a person’s health,” Saxbe said. “Dividing up your housework fairly with your partner may be as important as eating your vegetables.” Source: University of Southern California

A Lot of Gray Areas with Video Games and Kids

A Lot of Gray Areas with Video Games and KidsAn expert on the effects of video games on children has a clear opinion on the topic — the subject is too complicated to be categorized in black and white terms. Dr. Douglas Gentile, an associate professor of psychology at Iowa State University, argues that there’s a vast grey area when considering the multiple dimensions of video game effects on children and adolescents. Gentile writes that there are at least five dimensions on which video games can affect players simultaneously:
  • Amount of play
  • Content of play
  • Game context
  • Structure of the game
  • Mechanics of game play
“Parents tend to care about either how much time their kids play or what types of games their kids play,” Gentile said. “But when I did a study where the effects couldn’t be explained by the amount someone played or the content of the game, it made me realize there’s a lot more going on here. And in puzzling through what that more was, I realized there are at least five dimensions on which games have effects.” In his article, Gentile references some of the most cited literature documenting video game effects in the five dimensions. Many studies have found associations between the amount of game play and several negative outcomes, Gentile said. But he contends it’s likely that some of those outcomes — such as findings that kids who spend more time playing video games typically experience poorer grades — may not be due exclusively to the amount of play. “It is possible to argue that this relation might be due to the children themselves, rather than to game time,” Gentile said. “It is likely that children who perform more poorly at school are likely to spend more time playing games, where they may feel a sense of mastery that eludes them at school. Nonetheless, every hour playing games is one not spent doing homework.” While Gentile writes that there is no standard definition of “content,” most definitions focus on the “script” elements or themes of the game. And previous research has found it is clear that children learn game content, and that learning can affect future behaviors. “This is how violent, prosocial, or educational games have most of their documented effects,” Gentile said. The least researched dimension of game effects, according to Gentile, is how the game context alters or creates effects. “It could be that as you play a violent game with a group of your friends, that context increases the aggression effect because you’re getting social support from people you care about for being aggressive in the game,” he said. “Or it might be that context might have a teamwork motivation and prosocial orientation that you’re trying to help your team — which negates the aggression effect.” The way a game is structured on the screen (to provide meaningful information to the player) also changes the psychological meaning of the content Gentile writes. This is the level at which games cause improvements to visual attention skills. The skill necessary to play the games should not be discounted. Many game controllers improve fine motor skills (such as with a thumb controller), gross motor skills (swinging the Wii remote like a baseball bat), or even balancing skills (with the Wii balance board), according to Gentile. By considering all these dimensions, he concludes that the same game can have both perceived positive and negative effects on players. “There are several benefits to this approach,” Gentile said. “One is that it gets us past the dichotomous thinking that games are ‘good’ or ‘bad.’ “It also gives us testable hypotheses, and that’s good for science,” he continued. “And it also tells a game designer that if you’re looking to design a game for maximum impact, you need to focus on these five dimensions.” The research appears in the journal Child Development Perspectives. Source: Iowa State University

Breaking the Rules May Be a Power Trip

Breaking the Rules May Be a Power TripHave you ever noticed that many people with power seem to flaunt their presumed authority by being rude? A new study investigates this observation and discovers people with power seem to act the part by smiling less, interrupting others and speaking in a louder voice. Researchers determined that when people do not respect the basic rules of social behavior, they lead others to believe that they have power. According to the experts, people with power experience the world in a different way than the rest of us. The powerful have fewer rules to follow, and they live in environments of money, knowledge and support. Most of us live within the written and non-written expectations of what is right and  wrong, knowing that punishment and established limits are delineated. A research team lead by Gerben Van Kleef, Ph.D., of the University of Amsterdam studied the question: Because the powerful are freer to break the rules, does breaking the rules seem more powerful? In the study, subjects read about a visitor to an office who took a cup of employee coffee without asking or about a bookkeeper who bent accounting rules. The rule-breakers were seen as more in control, and powerful compared to people who didn’t steal the coffee, or didn’t break bookkeeping rules. Acting rudely also seems to be perceived as powerful. People who saw a video of a man at a sidewalk café put his feet on another chair, drop cigarette ashes on the ground and order a meal brusquely thought the man was more likely to “get to make decisions” and able to “get people to listen to what he says” than the people who saw a video of the same man behaving politely. Nevertheless, what happens when a “regular” person has to interact with a rule breaker? Van Kleef and colleagues had people come to the lab, and interact with a rule follower and a rule breaker. The rule follower was polite and acted normally, while the rule breaker arrived late, threw down his bag on a table and put up his feet. After the interaction, people thought the rule breaker had more power and was more likely to “get others to do what he wants.” “Norm violators are perceived as having the capacity to act as they please,” the researchers concluded. Power may be corrupting, but showing the outward signs of corruption makes people think you’re powerful. The study is found in the journal Social Psychological and Personality Science. Source: Sage

View of Mortality Affects How We Live Our Lives

View of Mortality Influences the Way We Live Our LifeThinking about one’s own death seems to heighten our concern for others, according to a new study that looks at how our thinking about death affects how we live. In the study, led by doctoral student Laura E.R. Blackie and colleagues from the University of Essex, researchers had people either think about death in the abstract or in a specific, personal way. They found that people who thought specifically about their own death were more likely to demonstrate concern for society by donating blood. The researchers recruited 90 people in a British town center. Some were asked to respond to general questions about death — such as their thoughts and feelings about death and what they think happens to them when they die. Others were asked to imagine dying in an apartment fire and then asked four questions about how they thought they would deal with the experience and how they thought their family would react. A control group in the study thought about dental pain. Next, the participants were given an article, supposedly from the BBC, about blood donations. Some people read an article saying that blood donations were “at record highs” and the need was low; others read another article reporting the opposite – that donations were “at record lows” and the need was high. They were then offered a pamphlet guaranteeing fast registration at a blood center that day and told they should only take a pamphlet if they intended to donate. Researchers discovered people who thought about death from a theoretical or abstract perspective were motivated by the story about the blood shortage. They were more likely to take a pamphlet if they read that article. Conversely, people who thought about their own death were likely to take a pamphlet regardless of which article they read; their willingness to donate blood didn’t seem to depend on how badly it was needed. “Death is a very powerful motivation,” Blackie said. “People seem aware that their life is limited. That can be one of the best gifts that we have in life, motivating us to embrace life and embrace goals that are important to us.” When people think about death abstractly, they may be more likely to fear it, while thinking specifically about your own death “enables people to integrate the idea of death into their lives more fully,” she said. Those who think about their mortality in a more personal and authentic manner may make them think more about what they value in life. The study will be published in an upcoming issue of Psychological Science, a journal of the Association for Psychological Science. Source: Association for Psychological Science

Dopamine Release Fuels Anxiety in Brains of Anorexics

Dopamine Release Fuels Anxiety in Brains of AnorexicsAlthough most people find pleasure in eating and even have a difficult time refraining from foods they love, individuals suffering from anorexia nervosa often say that eating makes them feel more anxious. Instead, refusing to eat — something called food refusal – is what brings more pleasure. New research, published online in the journal International Journal of Eating Disorders, helps explain why these symptoms occur in anorexia. For the study, scientists administered a one-time dose of the drug amphetamine which releases dopamine in the brain; positron emission tomography (PET) was then used to visualize the subsequent dopamine activity. In healthy subjects without an eating disorder, the amphetamine-induced release of dopamine was associated with feelings of extreme pleasure in the brain’s “reward center.” However, in people with anorexia, amphetamine made them feel anxious and activated the part of the brain that worries about consequences. “This is the first study to demonstrate a biological reason why individuals with anorexia nervosa have a paradoxical response to food,” said Walter Kaye, M.D., professor of psychiatry and director of the Eating Disorder Treatment and Research Program at the University of California-San Diego School of Medicine. “It’s possible that when people with anorexia nervosa eat, the related release of the neurotransmitter dopamine makes them anxious, rather than experiencing a normal feeling of reward. It is understandable why it is so difficult to get people with anorexia to eat and gain weight, because food generates intensely uncomfortable feelings of anxiety.” Significantly, the study included individuals who had recovered from anorexia for at least a year, suggesting that the feeling provoked was possibly due to pre-existing traits, rather than a response to being extremely underweight. Currently, there are few treatments proven to reduce core symptoms in anorexia, including eating-induced anxiety. Finding ways to help anorexic individuals eat and gain weight is necessary for treatment, even when food is still accompanied by severe anxiety. The study was supported in part by the National Institute of Mental Health and the Prince Foundation. Source:  University of California

Crossing Arms Confuses Brain, Relieves Hand Pain

Crossing Arms Confuses Brain But Relieves Hand PainIf your hand hurts, simply cross your arms; it will confuse the brain and reduce your pain intensity, according to scientists at University College London. Researchers believe this happens because of conflicting information between two of the brain’s maps: the one for your body and the one for external space. Since the left hand typically performs actions on the left side of space (and the right hand performs on the right side), these two maps work together to create powerful impulses in response to stimuli. When the arms are crossed, however, the two maps are mismatched and information processing becomes weaker — resulting in less pain. “Perhaps when we get hurt, we should not only ‘rub it better’ but also cross our arms,” said lead author Giandomenico Iannetti of the UCL department of Physiology, Pharmacology and Neuroscience. Using a laser, scientists produced a four millisecond pin prick of “pure pain” (pain without touch) on the hands of a small group of eight volunteers.  It was then repeated with their arms crossed. The partipants’ brain responses to the pain were measured through electroencephalography (EEG); the volunteers also gave a rating on how much pain they felt during each circumstance. The results from both the EEG and the participants’ reports revealed that the perception of pain was weaker when the arms were crossed. “In everyday life you mostly use your left hand to touch things on the left side of the world, and your right hand for the right side of the world — for example when picking up a glass of water on your right side you generally use your right hand,” said Iannetti. “This means that the areas of the brain that contain the map of the right body and the map of right external space are usually activated together, leading to highly effective processing of sensory stimuli. When you cross your arms these maps are not activated together anymore, leading to less effective brain processing of sensory stimuli, including pain, being perceived as weaker.” According to the scientists, this new research could lead to novel clinical therapies to reduce pain that exploit the brain’s way of representing the body. The study is published in the journal PAIN. Source: University College London

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